https://leetcode.com/problems/insert-delete-getrandom-o1/description/?envType=study-plan-v2&envId=top-interview-150

class RandomizedSet {
public:
    unordered_map<int, int> Map;
    vector<int> arr;
    RandomizedSet() {
        
    }
    
    bool insert(int val) {
        if (Map.count(val)) return false;
        Map[val] = arr.size();
        arr.push_back(val);
        return true;
    }
    
    bool remove(int val) {
        if (!Map.count(val)) return false;
        arr[Map[val]] = arr.back();
        Map[arr.back()] = Map[val];
        arr.pop_back();
        Map.erase(val);
        return true;
    }
    
    int getRandom() {
        return arr[rand() % arr.size()];
    }
};

/**
 * Your RandomizedSet object will be instantiated and called as such:
 * RandomizedSet* obj = new RandomizedSet();
 * bool param_1 = obj->insert(val);
 * bool param_2 = obj->remove(val);
 * int param_3 = obj->getRandom();
 */

Time Complexity: O(1)
Space: O(n)